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Talents are like abilities but not exactly. Abilities are things that can be learned or taught, abilities on the other hand are powers innate to an ikine, either by birth or divine intervention. Periodically, ikine may pick up talents by brushing with a god/dess and some talents can only be achieved through this.
Other talents can be discovered through tough consequences or when cubs have fulfilled their quests to become adults.Some talents are a blessing while as others are curses. Through training and meditation, however, one can overcome its "disability" and use it to their advantage.
| Skill Name | Description | Elemental Alignment |
|---|---|---|
| Fire Skin | Through anger, user will heat up and anything in contact with their skin will be burnt. | Fire |
| Foresight | None | |
| Mimic | None | |
| Possession | Mind | |
| Stone Skin | Earth | |
| Swift Feet | Air | |
| Telepathy | None | |
| Telekinesis | None | |
| Words of the Wind | None |
Lvl 1: Allows user to posses another ikine for limited time (1 hr). Only has control of speech.
Lvl 2: User may posses either a human or ikine for a limited time (2 hrs). Still only has control of speech.
Lvl 3: User gains control of speech and movement of body for a limited amount of time (3hrs).
Lvl 4: User gains control of speech, movement and thoughts for a limited amount of time (5 hrs).
Lvl 1: Basic communication with other ikine via the mind.
Lvl 2: Can read other ikine's minds if simpler stature (ie cubs or someone without any level of telepathy) and talk easily to another (but may not receive a reply if the other ikine does not know at least Lvl 1 telepathy).
Lvl 3: Gains ability to read minds effortlessly unless other has Lvl 4 telepathy. Able to read memory not lost in the other ikine's mind.
Lvl 4: Able to read mind of all mortal ikine. Able to read memories of all ikine as long as their memory had not been taken away (which is different from lost which is "tucked away").
Lvl 1: Allows user to move small objects in a radius of 10 feet.
Lvl 2:
Lvl 3:
Lvl 4:
Lvl 1: Increased level of defense of user.
Lvl 2: More defense in user. In tight situations and high aggravations, if someone or something should come into contact with the user's skin, they will turn to stone.
Lvl 3: Increased defense. User has control of its talent of turning others to stone and can use this power on command rather than through its own weakness.
Lvl 4: Greatest defense, cannot be hurt through body attacks. User has the greatest control over its "disability".
Lvl 1: When dropped, user will never fall to ground and instead will walk on air to the ground. Note: This does not allow user to fly.
Lvl 2: User can step 1 foot off the ground and hover in the air for a limited time.
Lvl 3: User can step a few feet off of the ground and move around on air for a limited time.
Lvl 4: Flight without the use of wings.
Last Modified March 12 2012
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